![Tribal Wars 2](https://kumkoniak.com/67.jpg)
![Tribal Wars 2 Tribal Wars 2](http://s2.glbimg.com/ph3Ea2sw3ElNVX4n7tgt5y7JgEM=/0x0:695x439/695x439/s.glbimg.com/po/tt2/f/original/2014/12/01/tw2.jpg)
They certainly work, and they will make your burst window burstier when you are smacking away on that dungeon boss. That’s it.īut even the stat-boosting potions are kind of useless in 90% of the content. Heck, the most useful restorative potions are Cordials because they do something that gatherers otherwise can’t for certain gathering windows. Enemies in the open world don’t do enough damage that you can’t manage through existing healing abilities and cooldowns, and group content will usually involve a healer or healing actions of some kind to keep you up and operating. They don’t really provide anything useful. There’s a reason we haven’t gotten a new tier of healing potion in a while: We just don’t need them. Thank goodness, I can cure Blind with Eye Drops, and if I can think of a single fight where Blind is relevant, that might mean something! Sure, you can get and carry Antidotes to remove poison, but realistically how often are you actually getting the Poison status effect on a regular basis? Maybe in some low-level dungeons, and even then those dungeons are entirely balanced around the fact that your healer can Esuna it away if it’s actually remotely dangerous to you. I’m not just talking about restorative potions. Well… for starters, if you’re not in a progression group, potions are kind of useless. The current system that we have is not garbage or non-functional.Īll right.
![Tribal Wars 2 Tribal Wars 2](https://img.ibxk.com.br/2014/09/03/03154030067368.jpg)
Neither one is a useless or superfluous craft, and especially at the top end, you’re going to need both kinds of crafters to properly set up supplies for your progression group. More importantly, it does something that’s very important to the game’s overall economy and balance: It gives both Culinarians and Alchemists something useful and interesting to do within the marketplace. The categories are clear, and the one place where the line is a bit blurred (syrups for crafters) is the one place where you can’t use items normally, so you kind of have to break the system a little bit. You understand what food is supposed to do, what potions are supposed to do, and what the difference is between them.
Tribal Wars 2 windows#
We have potions that have a similar percent-with-cap function that last for a short time, basically making your burst windows that much burstier.įirst and foremost, I think it’s important to note that whatever criticisms I have to level against the system, it does something that’s perhaps most important: It works. These days we have understandable food that gives a percentage stat boost with a maximum value, ensuring that newer food has higher values (and thus more impact). These buffs were separated cleanly, so you were always clear about what to use.Īs time has gone by, the system has been improved and refined. Potions, meanwhile, offer short-term buffs as well as recovery from status effects, recovery of HP/MP/GP/whatever, and short-term crafting buffs that stack with food. Food provided stat boosts as well as an experience boost, thereby making it advantageous for both top-level characters and leveling characters (after all, you get a stat boost and a bit more experience, that’s all good). Naoki Yoshida looked at all of this and his team put together a plan, and we wound up with a pretty straightforward plan for how potions and food would work.
![Tribal Wars 2 Tribal Wars 2](https://www.druaga.fr/wp-content/uploads/maxresdefault-e1428417022196.jpg)
Sometimes potions were overwritten by other magical buffs. Sometimes foods and potions would both stack. Sometimes food was very effective for recovery or a short-term buff. In the broadest sense, food gave you buffs and potions also gave you buffs. To start with, we need to go back to the days of FFXIV v1.0, when food and potions were kind of the wild west in terms of effects. Yes, I know, we have to get in those rabbit jokes because of the whole thing with the loporrits, but… eh, forget it. So let’s talk about the game’s consumables, what absolutely works with the current system, what’s not so great about the current system, and what the deal is with all the carrots in this expansion.
![Tribal Wars 2 Tribal Wars 2](https://i.pinimg.com/originals/78/f6/51/78f65117bb0ad680b98ffb00047cea46.jpg)
But nothing is ever totally simple, and since I’ve lately been cooking up a storm in the game when I’ve been crafting, I felt like taking a look at the whole shebang.
![Tribal Wars 2](https://kumkoniak.com/67.jpg)